Ph.D. Research Titles – Education / Education Technologies

Kindly send an email to the project supervisor for further details on the titles or to express interest.

 

Faculty Title / Summary Supervisor
Faculty of Creative Multimedia (FCM), Campus Micro-Credentials for Increased Employability

MMU is embarking on the development of micro-credentials for MMU academic programmes and we need researchers to study on the development and execution of micro-credentials.

Note: Research position to be filled by August 2021

Dr. Tenku Putri Norishah Binti Tenku Shariman

tengku.norishah@mmu.edu.my

Faculty of Creative Multimedia (FCM), Cyberjaya Campus Cognitive Training through Digital Game or Serious Game

This study is a collaboration with GHC – Global Health Connect to test on a serious game for cognitive training. The purpose is to evaluate on its effectiveness for cognitive training for users who need such training to improve their life quality.

Note: A collaborative research project with Global Health Connect

Assoc. Prof. Dr. Koo Ah Choo
ackoo@mmu.edu.my
Faculty of Engineering and Technology (FET), Melaka Campus Left and Right Brain Balancing for Childhood Education

The left and right brain dominance theory has been established for decades. Currently, the only way to determine a person whether is left or right brain dominance is by making a questionnaire assessment. There is no scientific data that can directly reflect brain activity to prove the left and right brain theory as well as the effectiveness of the left and right brain development training. Hence, in this research, it is aimed to determine whether the electroencephalography (EEG) signal can be any correlation with the brain dominance level.

Note: The research is open for full-time and part-time candidates. For more information, please refer to Prof. Ir. Dr. Sim Kok Swee’s Google scholar page.

Prof. Ir. Dr. Sim Kok Swee

kssim@mmu.edu.my

Faculty of Information Science and Technology (FIST), Melaka Campus The effects of Multiple Pedagogical Agents To Support Learning

Vygotsky emphasised that learning occurs when students with the guidance of experienced teachers or the competent peers, who act as scaffolders and assist them in constructing meaning and knowledge. The presence of mediated tools, such as ICT and language are also essential in achieving the cognitive development state (Vygotsky, 1978).
This study will examine the effects of using multiple pedagogical agents to support students’ learning. In other words, students will be scaffolded by pedagogical agents with the presence of mediated tool (i.e. computer). Two systems will be designed and developed, i.e. one system is with multiple pedagogical agents while another one is with single agents. Three groups of university students will be selected. The first group will use the system with multiple pedagogical agents, the second group will use the system with single pedagogical agent, whereas the last group will be taught using traditional teaching approach. The comparison between these three approaches will be conducted. Their learning gain will be compared before and after the study by using pre- and post tests. In addition, students’ perception toward learning with single and multiple pedagogical will be gathered. Data collected will be analysed using statistical tests.

Assoc. Prof. Ts. Dr. Tan Choo Kim

cktan@mmu.edu.my

Faculty of Information Science and Technology (FIST), Melaka Campus The effects of Video-Based Learning in Probability Achievement

This study aims to examine the effects of using videos in students’ learning of Probability. More specifically, it aims to examine the effects of using videos on students’ achievement in Probability. The study was grounded on Vygotsky’s theory.
Quasi-experimental approach will be adopted in this study, i.e. two groups of university students will be selected, in which students in the experimental group will be introduced a video-based learning while the control group will be taught using traditional teaching approach. Teaching and learning materials will be delivered by the teachers in pre-record videos which will be integrated in a system, i.e. through online. Examples will be shown step-by-step and students will need to solve the problems by following the steps. During the problem solving process, if students face difficulty, they could watch the videos that have been pre-recorded by teachers, in other words, they will be guided by teacher in videos. Resources of exercises will be provided too. However, students in the control group will be taught and guided by the teachers face-to-face. Data will be collected on students’ achievement and will then be analysed using statistical tests.

Assoc. Prof. Ts. Dr. Tan Choo Kim

cktan@mmu.edu.my

Faculty of Information Science and Technology (FIST), Melaka Campus Foster Positive Attitude with the Adoption of Video-Based Learning

This study will adopt the video-based learning in Probability classrooms with the aim to foster positive attitude in students. Quasi-experimental approach will be adopted in this study, i.e. two groups of university students will be selected, in which students in the experimental group will be introduced a video-based learning while the control group will be taught using conventional teaching approach. The attitude tests will be administered before and after the study. In the class, students in the experiment group will watch the videos in which they learn Probability by watching the videos (without the teaching from teachers, but the teacher is a facilitator during the class). The group discussion will be conducted after the videos. Students will solve problems in the group and having interaction among themselves. Data will be collected on students’ attitude and will then be analysed using statistical tests.

Assoc. Prof. Ts. Dr. Tan Choo Kim

cktan@mmu.edu.my